The Classroom - realtime scene

SUMMARY

Our team successfully designed and created a virtual space using Unreal Engine. Our focus was on fully optimizing the space for virtual production, with particular attention paid to baked lighting and shader optimization. The result: a smooth-running scene at over 60 fps on large LED walls, providing an immersive and seamless experience for users. We also developed a tool that allowed for the random alteration of chair positions and colors, adding an element of unpredictability to the space. Additionally, we utilized AI technology to rapidly generate school posters, book covers, and other relevant materials, streamlining the design process and improving efficiency.

 

TATO_Class_room_4.1.6
TATO_Class_room_4.1.4
TATO_Class_room_4.1.3
TATO_Class_room_4.1.2

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