VIRTUAL SPACES

Beautiful, optimized virtual environments

By streamlining the production process and enabling a more collaborative environment, we can help you bring your project to life more efficiently.

Our diverse range of skills and resources allows you to bring to life a wide variety of worlds and environments, further enhancing the believability and immersion of your project.

Real-time locations ready for virtual production

From highly artistic and realistic environments to fantasy worlds and futuristic realms optimized for Virtual Production. Everything with 2-6+ week production timelines, where efficiency is key and real-time communication is crucial.

​Our team of experts and artists is passionate about high-quality results. We developed our own standards, tools, and pipelines to deliver optimized projects ready to display on LED walls.


Our tool set:

  • Unreal Engine
  • Houdini
  • Blender
  • Cinema4D
  • zBrush
  • Octane
  • iClone
  • Character Creator
  • Faceware 
  • Glassnode
  • Substance Painter/Designer
  • Redshift
  • Perforce
  • Plastic SCM
  • ClickUp
  • FTrack
  • Frame.io
  • Discord

When you need a specific location, the marketplace is not enough.

By using photogrammetry scanning techniques, we create custom 3D assets with an unbelievable level of realism. Photogrammetry is the process of using photographs to measure and generate 3D models or maps of objects or landscapes. It involves taking multiple photographs from different angles and using software to analyze the overlapping areas of the images to create a 3D model or map.

When the project requires large landscapes and many variations, we develop our tools and procedural utilities to maximize the project's performance and uniqueness. 
They are typically based on algorithms or rules that define how the content should be generated and can be customized and modified to achieve specific results.

What you get?

Basic

  • Art Direction
  • Dedicated Project Manager
  • Optimization
  • Blockout
  • N-Display Configuration
  • Color configuration
  • 180 degree Field of View
  • Marketplace assets
  • Moodboard / References
  • Project Review System (suggested or yours)

Medium 

  • Art Direction
  • Dedicated Project Manager
  • Optimization
  • Blockout
  • N-Display Configuration
  • Color configuration
  • 180 degree Field of View
  • Marketplace Assets
  • Moodboard / References
  • Project Review System (suggested or yours)
  • Concept Art
  • Custom Assets
  • Source Control (suggested or yours)

Advance

  • Art Direction
  • Dedicated Project Manager
  • Optimization
  • Blockout
  • N-Display Configuration
  • Color configuration
  • 180 degree Field of View
  • Marketplace assets
  • Moodboard / References
  • Project Review System (suggested or yours)
  • Concept Art
  • Custom Assets
  • Source Control (suggested or yours)
  • Custom Animations (fan, curtains)
  • Particle Simulations (smokes, birds etc.)
  • Live session with the team
  • Interaction Mechanics (blueprints)
HOW WE WORK?

Straightforward process 

Initiation
Before anything else, we analyze the written treatment in order to get a better understanding of what needs to be done. To do this, we break down the script, make sketches, find references, and create mood boards. As a result of this process, we assign tasks and estimate the timeline. In this way, all departments know exactly what to do.
Previz
In this stage, we jump into a virtual environment - the Unreal Engine. We make final decisions with the Stakeholders - it's crucial to have them scheduled at this point. The set designer knows which scene prop is real or virtual. The crew sees the preview of the shots and can eliminate potential dangers right away.
Assets creation
With a top-down approach, we assemble and craft all the necessary assets. Our team can create them from scratch, or by scanning real objects using the Photogrammetry technique. At this stage, all departments have the creative freedom to change the colors, materials, and small props of the set.
Delivery
When the set is ready we optimize, organize and prepare the project. Then we work with the tech crew to display it correctly on the LED wall.  We track the physical camera movement, so the environment has the correct perspective and looks natural and believable. 
OUR PROJECTS

Case studies

WHAT CLIENTS SAY?

"This is a company that is fast, has high quality, amazing personality and communication skills and was well priced."

Victor Alvarez - Director & Producer, Cramer

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TATO STUDIO Sp. z o.o. 
ul. Za Cytadela 128
61-659 Poznan | POLAND
Email: hello@tato.studio
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